We are pleased to announce the launch of a new blog dedicated to all things related to digital filmmaking. The primary goal is to explore new and emerging methods of acquisition, editing and distribution of filmed entertainment. Topics to be discussed will be cameras, lighting, digital imaging, media management, editing and manipulation, motion graphics, sound and music, playback and display systems, mobile computing, and last but not least all things related to 3D production and consumption.
We are hoping along the way to enlist some help from my friends and colleagues and get their input in areas that will fill the knowledge gap. I admit that I am not an expert in all of these areas. I bring to the table 25 years of film, tape and non-linear editing experience, and as you will see, I am particularly fascinated in the evolution of film and digital technology and how it has affected storytelling.
The genesis of this blog came from two recent developments in my career. One is my desire to write a book on the topic of digital cinema. The other is my latest assignment as member of a 3D Task Force at Dodge College of Film and Media Arts which is part of Chapman University located in Orange, California. I recently joined the faculty and teach Editing and DI Workflow as well as Location Filmmaking.
I’ve enlisted my colleague, Tashi Trieu to join me in this endeavor and share his wisdom and experiences in the front line of shooting and coloring film.
When our Dean Bob Bassett announced that Dodge College would be converting the Folino Theater to 3D and we would begin exploring ways to support and teach 3D filmmaking, I leapt at the opportunity to participate. Like many of my colleagues, I find the whole world of 3D to be somewhat mysterious and perhaps uncharted territory. In the course of my research, I will use this discussion page as a repository for ideas and information and I would like to invite you all in and encourage as much discussion and input as possible.